Snakelike is a turn-based Roguelike-Snake crossover game: Roguish action with a Snakey twist
Snakelike is a turn-based Roguelike-Snake crossover game currently in development for PC/Mac/Linux. Snakelike melds the simple mechanics of Snake with the depth and replayability of Roguelikes to create a unique strategic turn-based experience that’s intuitive yet deep and tricky.
Roguelike action with a twist!
Explore cavernous, procedurally generated levels filled with monsters and treasure. As you grow longer, take care to protect your segments or risk getting split in two.
Snakelike twistings with some roguelike action!
Eat apples to grow in length. Learn to use your segments to surround and outmaneuver your enemies, but be careful not to get in your own way.
Length is life!
Your Segments serve as your effective HP as well as influencing your Attack and Defense. Each individual Segment can acquire Armor and Spikers which level up.
Pattern-based spell system!
Acquire and cast spells by arranging your body into different patterns. There’s no MP or cooldown period. The only thing preventing you from casting a spell every turn is the fact that you’ll need to re-contort yourself into the pattern.
The Snakelike Demo is available on itch.io and can be played for free in your browser: Play The Demo
Upon successful completion of our Kickstarter the finished game will be released for PC, Mac, and Linux in May of 2018. A Beta version will be available to selected backers starting Feb 2018.
Logo & Icon
- Placate The Cattin, placatethecattin.com
- Keith Glazewski, Programmer/Designer
- Daniel Schiffrin, Programmer/Designer